The overall difficulty of Commandos 2 is welcome--the missions are as daunting as they should be--but unfortunately, the game's learning curve is very steep, thanks to the sadistic tutorial and the sometimes awkward controls. Seemingly every keyboard key corresponds to a different action in the game. The mouse cursor is conveniently context sensitive, and there are helpful options for highlighting all enemies and objects of interest onscreen, but you'll still need to learn to use different keys for searching bodies vs. picking them up or equipping one type of gun instead of another. Exchanging items between characters is also cumbersome, although thankfully, the game pauses when you access your inventory, at least in the single-player mode.
Nighttime and other special effects all look great.
These interface issues aren't too serious--it just takes a while to come to grips with them. The game does offer clearly labeled clickable icons so that you can alternately use the mouse to choose your actions, but the keyboard is necessary if you're to be efficient. Fortunately, moving your commandos is simple--double-clicking makes them run somewhere instead of walk, and the space bar makes them lie prone. Pathfinding is pretty much perfect--they'll move where you tell them to, though you can't set waypoints, a missing feature that might have let you coordinate simultaneous actions. As it is, you'll find yourself micromanaging one character at a time, though you can move your team all at once.
As you traverse each area, you'll notice one of Commandos 2's impressive features--you can view the main mission area from four different angles, 90 degrees apart. Transitions between angles are instant, and having a choice of perspective is generally convenient but sometimes necessary, as tall buildings and other such objects can obstruct your view. But unfortunately, since there's no compass or any indicator that lets you reorient yourself, switching view angles can be very jarring, and this really takes a while to get used to. Another part of the reason it can be hard to play Commandos 2 is that the mission briefings can be pretty obtuse. Objectives are quickly mentioned in dialogue between the characters, and once the conversation's over, you can only recap by looking at a checklist that gives you a terse description of each objective and that objective's relative location on the map. Again, you'll eventually get used to this system--it's just not as straightforward or clear as it could have been, and the checklists are often convoluted and don't always register your accomplishments correctly. The game would also crash to desktop from time to time, especially while loading saved games.
Notice the Green Beret climbing hand over hand along the wire.
One thing's for sure: Commandos 2 looks incredible. The fully 3D characters are animated beautifully--everything they do looks great, and it's striking how realistically they move about. The huge prerendered mission maps are incredibly detailed. Everything is to scale--gigantic Japanese bombers, incredible aircraft carriers, impressive Allied submarines, and foreboding castles are just some of the many fascinating things you'll get to see. You can even enter into pretty much any building or other large space, where the game switches to a fully 3D depiction of the interior area. Here, you can rotate smoothly to get the perfect angle on the action, and your characters can even peek into and out of windows and doorways to find out what's ahead. The only problem with the graphics is in the zoom feature--you can get a closer look at the action if you like, but then everything becomes horribly pixelated, so the feature's not worth using. The sound in Commandos 2 is nearly as good as the visuals, except for the fact that your characters' very limited responses will quickly grow old. Otherwise, the game's ambient effects are excellent, and its musical score is simply outstanding--it sounds like it's straight out of an action film. It's intense at times and suspenseful at times, and it helps set the tone for each individual mission.
Commandos 2's multiplayer mode lets you attempt all the missions cooperatively, though the host player has to have beaten them in single-player mode first. This option lends even more replay value to a game that will take you many dozens of hours to finish on your own--thus, the GameSpy Arcade program is provided to let you easily find allies to play with.
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